I am a puzzle fiend from way back. It all started with Tetris. Then in high school I downloaded an innocent-looking game called Bejeweled. I played that damn game for HOURS. Many assignments were left to the last minute thanks to Bejeweled!
Then when I got my PSP, one of the first games I bought was Lumines. Described to me as “similar to tetris”, this game had it all: a character you could choose that danced along to the music in the top corner (I chose a cat, of course); level-ups; the ability to see the next blocks and therefore plan your moves; and of course…um, rotating blocks. I can honestly play that game for hours and get a pretty big game up, but I’m not as crazy as these people.
And now the new edition of Puzzle Quest Galactrix has got me excited. I’d never heard of the game before but found it through a banner ad (don’t hate the banner ads – it’s part of my job to produce them!) and after playing a demo, I’m very keen to play it again. It looks like a cross between Bejeweled, with the swapping of jewels to create ‘strings’ of similar colours; and something of a turn-based strategy game, with defensive and attacking moves (done by swapping the jewels and creating certain combinations to attack or defend). A turn-based strategy puzzle game! How awesome!
Thursday, February 26, 2009
Puzzle Strategy!
Labels:
bejeweled,
galactrix,
lumines,
PSP,
puzzle games,
puzzle quest galactrix,
tetris,
turn-based strategy
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